﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Spelprojekt.Controller
{
    class GameStates
    {
        private States m_state = States.Game;

        public States State
        {
            get { return m_state; }
            set { m_state = value; }
        }

        public enum States
        {
            Game,            
            Intro,
            Menu,
            Pause,
            Finished
        }
    }
}
